About Get Air Nova Scotia

Halifax region's major indoor trampoline park in Dartmouth's Burnside Park β€” open jump, Toddler Time, Club Air teen nights, birthday parties, and the 2026 Get Air Town expansion.

Features & Highlights

🎯 Wall-to-wall trampolines, foam pits, dodgeball, ninja obstacles
🎯 Toddler Time sessions for the under-6 crowd
🎯 Club Air Friday/Saturday evening jump sessions
🎯 Get Air Town playground expansion opened spring 2026
🎯 Birthday party packages with hosts and party rooms

Detailed Information

Get Air Nova Scotia is the Halifax region's major indoor trampoline park, occupying a big-box space at 612 Windmill Road in Dartmouth's Burnside industrial park. It is the default answer to two questions every visiting and local family eventually asks: where do kids burn off energy on a rainy afternoon, and where does a birthday party host itself? The park is part of the North American Get Air chain, which shows in the polish β€” online booking, height-based pricing tiers, waiver stations, and a party apparatus that runs like a machine. Since 2026 it has added "Get Air Town," a multi-zone expansion with slides, obstacles, and interactive play structures that meaningfully widened the age range the park can absorb. For more rainy-day and kid-focused ideas around the city, see our family travel guide and things to do in Halifax.

The core product is open jump: wall-to-wall trampines, foam pits, dodgeball courts, a ninja-style obstacle lane, and slacklines. Around that core sit the special programs β€” Toddler Time sessions in the mornings for the under-six crowd, and Club Air on Friday and Saturday evenings, a lights-and-music jump session aimed at the tween and teen set. The 2026 expansion added Get Air Town's playground-style structures to the trampoline floor plan, which makes the park less of a one-trick venue than it was at opening: there is now genuinely something for a three-year-old and a thirteen-year-old in the same visit.

The Experience

Reviewers β€” overwhelmingly parents β€” describe a well-run, high-volume operation. The check-in flow (book online, sign the digital waiver before you arrive, grab grip socks) is repeatedly singled out as painless, and the supervision on the courts is described as attentive without being overbearing. The reviewer pool is large: hundreds of Google reviews averaging a touch over four stars, a rating held steady across years of operation. That is a strong number for a facility whose entire business is children colliding with foam, and it reflects consistency β€” the park is clean, the equipment is maintained, and the staff genuinely enforces the safety rules that keep the injury rate on the friendly side of the statistics.

The birthday party program is the other half of the business, and it is where Get Air earns its local reputation. Packages include jump time, a party room, and a host; weekend slots book out days to weeks ahead, and the consensus among parents is that the premium over DIY parties buys back the entire afternoon of your life you would otherwise spend orchestrating twelve eight-year-olds.

Standout Strengths

  • Weather-proof: The single biggest draw β€” a full-body activity that is completely indifferent to Nova Scotia's rain, fog, and January.
  • Age range: Toddler Time through Club Air teens, plus the 2026 Get Air Town expansion, means siblings of very different ages can share one outing.
  • Party machine: Birthday packages with hosts and party rooms that reviewers consistently rate as worth the money.
  • Booking and waivers: Online booking and advance digital waivers make arrival painless β€” a detail parents mention constantly.

Honest Assessment: Where It Falls Short

It is not cheap, and it is not calm. Jump tickets are sold by the hour with pricing by jumper height, and the total for a family climbs fast once you add the mandatory grip socks β€” budget roughly $25–35 per child for a standard visit before any party or concession spend. Peak times are loud and densely populated: a Saturday afternoon open jump is wall-to-wall kids, and parents of anxious or younger children consistently recommend the weekday morning Toddler Time sessions instead.

The recurring criticisms in reviews are the ones you would predict for the genre: concession food that exists but is nobody's reason to visit, tired-looking carpets in the seating area, and the odd staffing crunch on unexpectedly busy days. The location β€” an industrial park block of Windmill Road β€” means you are driving there, not walking there, and there is nothing to do in the immediate vicinity except the park itself. None of these are dealbreakers; they are the terms and conditions of trampoline parks everywhere.

The Practical Details: Location, Hours & Essentials

Address & Location
612 Windmill Road, Dartmouth, NS B3B 1B5 β€” in Burnside, about 15 minutes from downtown Halifax and 10 from downtown Dartmouth, a short hop off Highway 111.

Hours of Operation
Daily; open jump typically 10 a.m.–8 p.m. (Fri/Sat to 10 p.m.), Toddler Time weekday mornings and Sunday 8–10 a.m., Club Air Friday and Saturday evenings. Sessions and hours shift with the season and school calendar β€” check the park's site for the day you plan to visit.

Price Range
Roughly $20–30 per jumper for a standard hour session, priced by height tier; grip socks extra and mandatory. Toddler Time and off-peak sessions run cheaper; birthday party packages higher.

Reservations
Online booking recommended β€” sessions sell out on weekends and PD days, and pre-booked jumpers skip the line. Sign the digital waiver before arrival.

Parking
Free on-site lot.

For Halifax-area families, Get Air is less an attraction than a piece of infrastructure β€” the reliable, weather-proof, bookable answer to a rainy Saturday. Book ahead, go at off-peak if your kids are young, and let the foam pits do the parenting for an hour.